WPF - 键盘
键盘输入有很多种类型,如KeyDown、KeyUp、TextInput等。下面的示例中处理了部分键盘输入。 以下示例定义了 Click 事件的处理程序和 KeyDown 事件的处理程序。
让我们创建一个名为 WPFKeyboardInput 的新 WPF 项目。
将文本框和按钮拖动到堆栈面板,并设置以下属性和事件,如以下 XAML 文件中所示。
<Window x:Class = "WPFKeyboardInput.MainWindow" xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d = "http://schemas.microsoft.com/expression/blend/2008" xmlns:mc = "http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local = "clr-namespace:WPFKeyboardInput" mc:Ignorable = "d" Title = "MainWindow" Height = "350" Width = "604"> <Grid> <StackPanel Orientation = "Horizontal" KeyDown = "OnTextInputKeyDown"> <TextBox Width = "400" Height = "30" Margin = "10"/> <Button Click = "OnTextInputButtonClick" Content = "Open" Margin = "10" Width = "50" Height = "30"/> </StackPanel> </Grid> </Window>
下面是处理不同键盘和单击事件的 C# 代码。
using System.Windows; using System.Windows.Input; namespace WPFKeyboardInput { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void OnTextInputKeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.O && Keyboard.Modifiers == ModifierKeys.Control) { handle(); e.Handled = true; } } private void OnTextInputButtonClick(object sender, RoutedEventArgs e) { handle(); e.Handled = true; } public void handle() { MessageBox.Show("Do you want to open a file?"); } } }
上面的代码编译执行后,会产生如下窗口−
如果单击"打开"按钮或在文本框中按 CTRL+O 键,它将显示相同的消息。