Flutter - 短暂状态管理
由于 Flutter 应用程序由 widget 组成,因此状态管理也由 widget 完成。状态管理的入口点是 Statefulwidget。Widget 可以从 Statefulwidget 继承,以维护其状态及其子状态。Statefulwidget 为 widget 提供了一个选项,当 widget 首次通过 createState 方法创建时,可以创建状态 State
让我们创建一个具有状态维护的 widget,RatingBox。该 widget 的目的是显示特定产品的当前评级。创建具有状态维护的 RatingBox 小部件的分步过程如下 −
通过继承 StatefulWidget 创建小部件 RatingBox。
class RatingBox extends StatefulWidget { }
通过继承 State<T> 为 RatingBox 创建状态 _RatingBoxState
class _RatingBoxState extends State<RatingBox> { }
重写 StatefulWidget 的 createState 方法以创建状态 _RatingBoxState。
class RatingBox extends StatefulWidget { @override _RatingBoxState createState() => _RatingBoxState(); }
在 _RatingBoxState 的 build 方法中创建 RatingBox 小部件的用户界面。通常,用户界面将在 RatingBox 小部件本身的 build 方法中完成。但是,当需要状态维护时,我们需要在 _RatingBoxState 小部件中构建用户界面。这可确保每当小部件的状态发生变化时重新呈现用户界面。
Widget build(BuildContext context) { double _size = 20; print(_rating); return Row( mainAxisAlignment: MainAxisAlignment.end, crossAxisAlignment: CrossAxisAlignment.end, mainAxisSize: MainAxisSize.max, children: <Widget>[ Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 1 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 2 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 3 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], iconSize: _size, ), ), ], ); }
在这里,我们使用了三颗星,使用 IconButton 小部件创建,并使用 Row 小部件将其排列在一行中。这个想法是通过红色星星的序列显示评级。例如,如果评级是两颗星,那么前两颗星将是红色的,最后一颗星是白色的。
在 _RatingBoxState 中编写方法来更改/设置小部件的状态。
void _setRatingAsOne() { setState( () { _rating = 1; }); } void _setRatingAsTwo() { setState( () { _rating = 2; }); } void _setRatingAsThree() { setState( () { _rating = 3; }); }
此处,每个方法都通过 setState 设置小部件的当前评级。
将用户手势(点击星星)连接到适当的状态更改方法。
Widget build(BuildContext context) { double _size = 20; print(_rating); return Row( mainAxisAlignment: MainAxisAlignment.end, crossAxisAlignment: CrossAxisAlignment.end, mainAxisSize: MainAxisSize.max, children: <Widget>[ Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 1 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsOne, iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 2 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsTwo, iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 3 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsThree, iconSize: _size, ), ), ], ); }
此处,onPressed 事件调用相关函数来更改状态,随后更改用户界面。例如,如果用户点击第三颗星,则将调用 _setRatingAsThree 并将 _rating 更改为 3。由于状态已更改,因此将再次调用 build 方法并再次构建和渲染用户界面。
小部件 RatingBox 的完整代码如下 −
class RatingBox extends StatefulWidget { @override _RatingBoxState createState() => _RatingBoxState(); } class _RatingBoxState extends State<RatingBox> { int _rating = 0; void _setRatingAsOne() { setState( () { _rating = 1; }); } void _setRatingAsTwo() { setState( () { _rating = 2; }); } void _setRatingAsThree() { setState( () { _rating = 3; }); } Widget build(BuildContext context) { double _size = 20; print(_rating); return Row( mainAxisAlignment: MainAxisAlignment.end, crossAxisAlignment: CrossAxisAlignment.end, mainAxisSize: MainAxisSize.max, children: <Widget>[ Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 1 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsOne, iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 2 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsTwo, iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 3 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsThree, iconSize: _size, ), ), ], ); } }
让我们创建一个新的应用程序,并使用我们新创建的 RatingBox 小部件来显示产品的评级。
在 Android Studio 中创建一个新的 Flutter 应用程序 product_state_app。
用以下代码替换 main.dart 代码−
import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { // 此小部件是您的应用程序的根。 @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( primarySwatch: Colors.blue, ), home: MyHomePage(title: 'Product state demo home page'), ); } } class MyHomePage extends StatelessWidget { MyHomePage({Key key, this.title}) : super(key: key); final String title; @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text(this.title), ), body: Center( child: Text( 'Hello World', ) ), ); } }
这里,
我们通过扩展 StatelessWidget 而不是默认的 StatefulWidget 创建了 MyHomePage 小部件,然后删除了相关代码。
包括我们新创建的 RatingBox 小部件。
创建一个 ProductBox 小部件以列出产品以及评级,如下所示 −
class ProductBox extends StatelessWidget { ProductBox({Key key, this.name, this.description, this.price, this.image}) : super(key: key); final String name; final String description; final int price; final String image; Widget build(BuildContext context) { return Container( padding: EdgeInsets.all(2), height: 120, child: Card( child: Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: <Widget>[ Image.asset("assets/appimages/" + image), Expanded( child: Container( padding: EdgeInsets.all(5), child: Column( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: <Widget>[ Text(this.name, style: TextStyle( fontWeight: FontWeight.bold)), Text(this.description), Text("Price: " + this.price.toString()), RatingBox(), ], ) ) ) ] ) ) ); } }
更新 MyHomePage 小部件以包含下面指定的 ProductBox 小部件 −
class MyHomePage extends StatelessWidget { MyHomePage({Key key, this.title}) : super(key: key); final String title; @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar(title: Text("Product Listing")), body: ListView( shrinkWrap: true, padding: const EdgeInsets.fromLTRB(2.0, 10.0, 2.0, 10.0), children: <Widget>[ ProductBox( name: "iPhone", description: "iPhone is the stylist phone ever", price: 1000, image: "iphone.png" ), ProductBox( name: "Pixel", description: "Pixel is the most feature phone ever", price: 800, image: "pixel.png" ), ProductBox( name: "Laptop", description: "Laptop is most productive development tool", price: 2000, image: "laptop.png" ), ProductBox( name: "Tablet", description: "Tablet is the most useful device ever for meeting", price: 1500, image: "tablet.png" ), ProductBox( name: "Pendrive", description: "Pendrive is useful storage medium", price: 100, image: "pendrive.png" ), ProductBox( name: "Floppy Drive", description: "Floppy drive is useful rescue storage medium", price: 20, image: "floppy.png" ), ], ) ); } }
该应用程序的完整代码如下 −
import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { // 此小部件是您的应用程序的根。 @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( primarySwatch: Colors.blue, ), home: MyHomePage( title: 'Product layout demo home page'), ); } } class MyHomePage extends StatelessWidget { MyHomePage({Key key, this.title}) : super(key: key); final String title; @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar(title: Text("Product Listing")), body: ListView( shrinkWrap: true, padding: const EdgeInsets.fromLTRB(2.0, 10.0, 2.0, 10.0), children: <Widget>[ ProductBox( name: "iPhone", description: "iPhone is the stylist phone ever", price: 1000, image: "iphone.png" ), ProductBox( name: "Pixel", description: "Pixel is the most featureful phone ever", price: 800, image: "pixel.png" ), ProductBox( name: "Laptop", description: "Laptop is most productive development tool", price: 2000, image: "laptop.png" ), ProductBox( name: "Tablet", description: "Tablet is the most useful device ever for meeting", price: 1500, image: "tablet.png" ), ProductBox( name: "Pendrive", description: "iPhone is the stylist phone ever", price: 100, image: "pendrive.png" ), ProductBox( name: "Floppy Drive", description: "iPhone is the stylist phone ever", price: 20, image: "floppy.png" ), ProductBox( name: "iPhone", description: "iPhone is the stylist phone ever", price: 1000, image: "iphone.png" ), ProductBox( name: "iPhone", description: "iPhone is the stylist phone ever", price: 1000, image: "iphone.png" ), ], ) ); } } class RatingBox extends StatefulWidget { @override _RatingBoxState createState() => _RatingBoxState(); } class _RatingBoxState extends State<RatingBox> { int _rating = 0; void _setRatingAsOne() { setState( () { _rating = 1; }); } void _setRatingAsTwo() { setState( () { _rating = 2; }); } void _setRatingAsThree() { setState( () { _rating = 3; }); } Widget build(BuildContext context) { double _size = 20; print(_rating); return Row( mainAxisAlignment: MainAxisAlignment.end, crossAxisAlignment: CrossAxisAlignment.end, mainAxisSize: MainAxisSize.max, children: <Widget>[ Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 1 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsOne, iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 2 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), color: Colors.red[500], onPressed: _setRatingAsTwo, iconSize: _size, ), ), Container( padding: EdgeInsets.all(0), child: IconButton( icon: (_rating >= 3 ? Icon(Icons.star, size: _size,) : Icon(Icons.star_border, size: _size,)), Colors.red[500], onPressed: _setRatingAsThree, iconSize: _size, ), ), ], ); } } class ProductBox extends StatelessWidget { ProductBox({Key key, this.name, this.description, this.price, this.image}) : super(key: key); final String name; final String description; final int price; final String image; Widget build(BuildContext context) { return Container( padding: EdgeInsets.all(2), height: 140, child: Card( child: Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: <Widget>[ Image.asset("assets/appimages/" + image), Expanded( child: Container( padding: EdgeInsets.all(5), child: Column( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: <Widget>[ Text(this.name, style: TextStyle(fontWeight: FontWeight.bold)), Text(this.description), Text("Price: " + this.price.toString()), RatingBox(), ], ) ) ) ] ) ) ); } }
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最后运行应用,查看状态管理-商品列表页面结果如下图所示 −
点击评分星星会更新商品的评分,例如给 iPhone 设置 2 星评分,评分会显示如下图所示 −